

For further information please contact Rob Donald, PR & Marketing Manager at NaturalMotion on +44 (0)1865 250 575 or visit. Backbreaker, the company's first in-house game is currently in production.

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The company produces the widely-adopted animation technologies euphoria, morpheme and endorphin, used across the game and movie industries by companies such as Rockstar Games, LucasArts, Disney, 505 Games, THQ, CCP, Bioware and many others.

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is a leading entertainment software company with offices in Oxford (England) and San Francisco (California). The company offers a broad selection of videogame titles in all genres for players of all ages. With the company's deep experience and proven success in interactive entertainment worldwide, 505 Games is looking to drive the industry forward with innovative game experiences that integrate next generation game play, immersive stories and integrated brands that can take the business to a new level. The company's management team hails from the leaders in global entertainment including major motion picture studios, videogame publishers and leading game development studios. operations launched in May, 2008 to bring quality interactive entertainment to North America on all game platforms including Microsoft Xbox 360™, Sony PlayStation® 2, PlayStation® 3, PSP, Nintendo Wii™ and DS, as well as PC, online, and mobile. īased in Los Angeles, CA, 505 Games (U.S.) is the North American division of 505 Games, a global videogame publisher. For more information, please visit the official Web site at. Players will be able to take the field in Backbreaker for Xbox 360™ and PlayStation®3 platforms in Spring 2010. We're thrilled to be partnering with 505 Games and can't wait for gamers to experience this new type of sports title." "Through the use of euphoria, we are able to create an experience that is truly interactive and different every time. "Backbreaker is about being on the field and in the action," said Torsten Reil, CEO of NaturalMotion.
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The game welcomes newcomers to the genre with its intuitive pick-up-and-play Arcade Mode control scheme, while seasoned players can go head-to-head in the game's demanding Pro Mode that turns off AI and visual assists. In addition, the game features total team customization including a fully featured logo editor. At its core, Backbreaker is full-on 11-versus-11 competitive play, and also includes online multiplayer and split-screen multiplayer modes. We recognize that fans are eager for something new, and Backbreaker will blow them away."īackbreaker breaks the mold of traditional football video games with realistic, physics-based motion AI, crisp high-definition graphics and a camera angle that follows the perspective of the player. "Repetitive, canned animations are a thing of the past. "Backbreaker sets the new standard for football," said Adam Kline, president of 505 Games U.S. From the moment players step onto the gridiron, Backbreaker is in a class of its own. With NaturalMotion's acclaimed euphoria motion synthesis engine featured in a sports title for the very first time, Backbreaker offers intense gameplay, dazzling graphics and an endless variety of unique football moments. Targeted for release in Spring 2010 for the Xbox 360™ and PlayStation®3 platforms, Backbreaker is next generation football for the new generation of football fans.īackbreaker redefines gameplay in the football video game genre with a stunning on-field camera view, accessible controls and a relentless onslaught of hard-hitting tackles. and NaturalMotion today announced the worldwide debut of Backbreaker, offering gamers a breakthrough in football video games. 505 GAMES AND NATURALMOTION ANNOUNCE GROUNDBREAKING BACKBREAKER FOOTBALL VIDEO GAMEīackbreaker Revolutionizes the Football Video Game Genre on Xbox 360™ and PlayStation®3ĪGOURA HILLS, Calif.
